Description |
1 online resource (xiii, 401 pages) : illustrations |
Series |
Telecoms explained |
|
Telecoms explained.
|
Contents |
Business strategies -- Expanding telco businesses -- Triple play applications -- Driving factors of triple play -- Telcos strategies -- Infrastructures -- Triple play market -- IP telephony -- Coding of voice signals -- Network performance parameters -- Opinion quality rating -- Objective quality assessment -- Market segments -- Audiovisual services -- Digital television -- Questioning the IPTV business models -- Regulatory framework -- Architectural design -- Television and video services and applications -- Formats and protocols -- How a codec works -- Windows Media and VC-1 -- Service provision -- Service assurance -- Signalling -- The real-time transport protocol -- The real-time control protocol -- The session intitiation protocol -- IP multicasting -- IP multicast groups and their management -- Multicast routing -- QoS in packet networks -- QoS basics -- End-to-end performance parameters -- Marking -- Scheduling -- Congestion avoidance -- Congestion control and recovery -- QoS architectures -- QoS in ATM networks -- QoS in IP networks -- Broadband access -- Broadband services over copper -- The passive optical network -- Ethernet in the first mile -- Service provisioning -- Quadruple play -- Cellular communications overview -- Wireless communications overview -- The IP multimedia subsystem -- Carrier-class ethernet -- Ethernet as a MAN/WAN service -- End-to-end ethernet -- Limitations of bridged networks -- Multiprotocol label switching -- Migration -- Next-generation SDH/SONET -- Streaming forces -- Legacy and next-generation SDH -- The next-generation challenge -- Core transport services -- Generic framing procedure -- Concatenation -- Link capacity adjustment scheme |
Summary |
"Triple Play" is a combination of Internet access, voice communication (telephony), and entertainment services such as IP television and video on demand . The erosion of the traditional voice service, together with the ever-increasing competition between companies, is pushing the telecommunications industry towards a major shift in its business models. Customers want more services in a more flexible way. Today, this shift can only be carried out by offering converged services built around the Internet Protocol (IP). Triple Play, a bundle of voice, video, and data services for residential custo |
Bibliography |
Includes bibliographical references and index |
Notes |
Print version record |
Subject |
Computer network protocols.
|
|
Computer networks -- Standards.
|
|
Convergence (Telecommunication)
|
|
Internet industry.
|
|
Internet telephony.
|
|
Internet television.
|
Form |
Electronic book
|
Author |
Caballero, José Manuel.
|
ISBN |
0470754389 |
|
0470754397 (electronic bk.) |
|
1282343254 |
|
9780470754382 |
|
9780470754399 (electronic bk.) |
|
9781282343252 |
|
(paperback) |
|
(paperback) |
|